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"Play as Research: The Iterative Design Process" by Eric Zimmerman , final draft from July 8, 2003. This essay discusses iterative design in video games using three games Zimmerman worked on as examples: SiSSYFiGHT 2000 , LOOP , and LEGO Junkbot . Mirrored from EricZimmerman.com .
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essay · game development · game design · design process · Word Magazine · GameLab · Shockwave · LEGO · Junkbot