English
COMPUTER SCIENCE, VIRTUAL REALITY AND GNOSTICISM . This is the title of my documentation on the occasion when I was engaged, in March 2003, as faculty opponent for the act of disputation of a doctoral dissertation at the department of computer science of the Lund Institute of Technology, Lund university. The extended bibliographic data of the object and stream of this research are as follows: --- Persson, Erik (2002). Shadows of cavernous shades: Charting the chiaroscuro of realistic computing . Lund: Lund University, Dept. of Computer Science. (Doctoral diss. No. 20, 2003, LU-CS-DISS:2003:1, ISSN 1650-1268, ISBN 91-628-5512-3, xiv+727 pp.) It is published in A4-format, with a bibliography of 4448 entries, and 2877 notes (sic). Available in pdf-format 13 MB (plus its "errata" and faculty opponent's disputation notes with its table of contents at the end), pending the copyrighted author 's permission and download instructions. See especially chap. 4 on "Realistic computing" relating to virtual reality and visualization, and chap. 5 on "Science, metaphysics and computing". The author summarized some of his thoughts in (pdf-download) " Cybergnosticism Triumphant? ", in The Ellul Forum
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virtual reality · computer science · theology · ethics · gnosticism · history of computing · philosophy of technology · philosophy of computing · realistic computing · virtual reality