English
Wireframe - Issue 25 - 24 October 2019 From https://wireframe.raspberrypi.org/issues/25 The legendary Charles Cecil talks to us about Beyond a Steel Sky, the epic sequel to his nineties point-and-click classic, Beneath a Steel Sky. Then, because it’s Halloween season, we meet the developers making scary games that hark back to the PlayStation era of low-poly graphics, and chat to some horror masters about their favourite terrifying moments from gaming history. Co-op studios: how they could change the industry A brief guide to pioneering 8-bit video game cities How chance plays a pivotal role in game design Code your own Candy Crush-esque match-three puzzler
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Wireframe Magazine · CC BY-NC-SA 4.0