English
Wireframe - Issue 53 - 5 August 2021 From https://wireframe.raspberrypi.com/issues/53 Developer Fabraz and publisher Playtonic Friends introduce their 3D platformer with attitude, Demon Turf. Continuing the theme, we take a whistle-stop tour of the 3D platformer’s rise, fall and welcome return, while Shedworks gives us an update on its free-roaming explore-‘em-up, Sable. Elsewhere, we take a look at the indie games that put photography at the centre of their experiences, and take a look back at the forgotten Italian game studios that released worldwide hits in the 1980s and 1990s. In our Toolbox section, we have an in-depth guide to making your own block-building sandbox in the style of Minecraft’s Creative Mode. Or, if you fancy something more fast-paced, we’ll also show you how to make your own side-scrolling, bullet hell shooter. More than a Thief clone: looking ahead to the tense stealth-‘em-up, Gloomwood Clover Bite gives us a tour of its darkly surreal 2D brawler, GRIME Crystal Story: the 2D Zelda-like designed by just one ambitious developer A look back at Hudson Soft, the Japanese firm that gave us Bomberman and more
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Wireframe Magazine · CC BY-NC-SA 4.0