English
Unlock an exciting new dimension of your C-64's graphics capabilities that's just not possible when you program in BASIC! Discover how you can create amazingly sophisticated arcade-type games featuring the fast-paced, animated action and sophisticated sounds used in arcade video machines and commercially produced computer games retailing for upwards of $40! Even find out how you can use assembly language game techniques to better control your C-64 in all types of programming applications! Everything you need is here in this learn-by-doing handbook. It gives you a firm understanding of how your C-64 functions-the VIC II and SID chips, the way memory is banked, how graphics are controlled, collision detection, interrupts, and more. You'll find numerous techniques that will help you easily solve initial game designing problems plus dozens of subroutines, utilities, tips, and tricks that can save you hours of coding time when you are creating games or almost any other kind of assembly languagebased program. There's even a complete set of macros that makes the design of sprites and animation far easier and more productive than anything you've ever been able to accomplish using BASIC. Cr
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Commodore 64 · c64 · assembly language · programming · arcade games · games · 6502 · 6510 · atari