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Commodore 64 Software Development Kit Includes - Max Software Protocols (p2) Commodore 64 Assembler / Monitor (p7) Commodore PET Emulator (CBM64 to PET) (p51) Sound Editor / SIDMON (p59) Sprite Editor (SPED) (p72) Character Editor (CHRED) (p79) Users Guide for the 6566/6567 Video Interface Chips (p92) 6581 Sound Interface Device (p108) Commodore 64 Memory Maps - Bob Yannes - (p129) Software Application Note 1001 - Sprite Movement - Joe McEnerney, Eric Cotton and Bill Hindorff (p146) Software Application Note 1002 - Sprite/Character Utility Operators - Joe McEnerney & Bill Hindorff (p165) Software Application Note 1003 - Sprite pattern mirroring and shifting - Bill Hindorff (p171) App Note 1004 - Collision Detection (p182) App Note 1005a - Raster Scan - Multiple Sprite Interrupt Routine - Eric Cotton and Andy Finkel (p215) App Note 1005b - Multi-sprite processor - Andy Finkel (p227) Software Application Note 2001 - Addressing the Video and Color Matrices - Joe McEnerney and Eric Cotton (p238) Software Application Note 2002 - Horizonal Scrolling - Jeff Bruette and Andy Finkel (p241) Software Application Note 3005 - Random Number Generator - Joe McEnerney and Eric Cotton - (p256) Soft
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Commodore 64 Software Development Kit · Commodore 64 Software Kit · Commodore 64 · CBM · Technical Information · Commodore Australia · Commodore Business Machines Pty Ltd